﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Assets.Scripts.events
{
	public static class GameEvent
	{
		/// <summary>
		/// 行星温度改变了
		/// </summary>
		public static string PlanetTemperatureUpdate = @"Planet Temperature Update";
	}
}
